![]() !!! On skills remember to not take any skills that gives you additional command !!! It is super important as Shared Energy+ works only if you have no command On missions prioritize gold, instant cards (you need those two instants), remove card, evolve card. Also remember that you can activate enhanced guardian ability even with 1 command only! For foes that breaks armor use lion and items to finish fights faster (sometimes you will live with griffin also as you are able to generate enough armor each turn). Also all cards that activates guardian power regarding of having command or not are also great. All abilities that deal single dmg for example for using defense card or Release of Power card are great as they will give you a lot of precision kills. From 1-1 to 2-5 try to get as little cards as you can. You can live without wings but they will enhance speed greatly as this deck uses only instant cards so you will combo like a pro. You need gear that gives you access to LAB and stone to get to final stage. Honed Chain+ Adventure Mode Tips To create desired deck you need a bit of luck with card draws and gear. Any instant that has low cost and gives no command ( for example Neutralize that breaks enemy buffs) - you need to get rid of extra command After this loop with: 1. Guardian Selection -> Dragon - again to get enhanced Dragon 5. Honed Chain+ - it is also instant, it activates guardian, shuffles your deck and gives +2 command 4. ![]() Shared Energy+ - it is an instant so it will trigger Dragon and use command that Guardian Selection generated and give +2 mana 3. Guardian Selection -> Dragon - this will use 1 mana 2. + after card name indicates that card is evolved You need: * Guardian Selection (or car that provides enhanced dragon) (don't have to be evolved) * Honed Chain+ * Shared Energy+ * Any instant that has low cost and gives no command (for example Neutralize that breaks enemy buffs) Don't choose skills that gives extra Command! Loop looks like this: 1. Deck description Helena has a loop deck which can be used to clear adventure mode (and later challenge mode). I used Helen loop deck to unlock this achievement.
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